Zoondo
Zoondo is easy to learn and quick to play. The rules take
about five minutes to learn. Games take around 10 minutes
to play. The game is harder to master than it first
appears. Zoondo requires good memory, good strategy, and
good tactics to become an ace. Though strategy and tactics
are important in most collectible card games, and building
is important in a few of the major ones, acute memory is
something completely new to the market. Additionally, the
combat Touch system is based on what at first appears to be
a random toss of a four-sided die. But if you pay attention
to the diagonals, you can improve your odds to a
fifty-fifty flip of a coin. No building required!
A newcomer to Zoondo can start with any tribe. Eventually,
there will be rules for designing your own tribes, so you
can customize the game. Great graphics! The Zoondos have a
crisp, comic look rich in detail. The graphic design,
created by a French cartoon design house, appeals to
everyone. It's inexpensive. It only takes $5.00 for two
people to start playing. For die-hard Zoondo war lords, a
$10 per month budget allows them to maximize their fun with
the Zoondo universe.
Zoondo is a game my husband picked up at a gamers convention so it
may be a little hard to find locally. This is a card game
that I wanted to like but it just wasn't that compelling.
The art on the cards is great and the names of all the
characters are very funny. The game play is like a
simplified chess but played concentration style (all the
cards are face down.) I must say I had more fun reading the
card names and looking at the pictures than playing. Like I
said the cards are great and I really wanted to enjoy the
game but trying to memorize the placement of the cards just
wasn't that fun. I'd still like to try it again some day
and see if it's better than I remember.
Reviewed by Nina Kisch 9/02